
M6 VI
- Armour Effectiveness
- Beginner Friendliness
- Gun Handling
- Speed / Mobility
- Ease of marking
- Ammunition
Community average ratings in 633 votes
- Overall (4.45)
- Fun (4.28)
Community average ratings for tier V+ vehicles
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Vehicle changelog
September 3, 2025
Modified: Link to Patchnotes 2.0
November 3, 2023
Modified: Rating: Overall from 4 to 5, Beginner Friendliness from 3 to 2, Ease of marking from 3 to 2
September 25, 2023
Modified: Crew Skills : all updated and new 6 skills layout
August 31, 2022
- Link to Patchnotes 1.18
- Improved the armoring of the M6D2 turret
- Changed the dispersion of the 76 mm Gun M1A2 gun from 0.4 to 0.38 m
- Changed the reload time for the 90 mm Gun M3 from 7.6 to 7 s
- Changed the aiming time for the 3-inch Gun M7 from 2.3 to 2 s
- Changed the aiming time for the 76 mm Gun M1A1 gun from 2.3 to 2 s
- Changed the aiming time for the 76 mm Gun M1A2 gun from 2.3 to 2 s
- Changed the aiming time for the 90 mm Gun M3 gun from 2.3 to 2 s
- Changed the view range for the M6D1 turret from 320 to 330 m
- Changed the view range for the M6D2 turret from 350 to 360 m
- Changed the reverse speed from 10 to 14 km/h
- Changed the durability with the M6D1 turret from 920 to 1,000 HP
- Changed the durability with the M6D2 turret from 970 to 1070 HP
April 22, 2020
- Link to Patchnotes 1.9
- Changed the ammo rack capacity of the 3-inch Gun M7 gun from 75 to 90 shells
- Changed the ammo rack capacity of the 76 mm Gun M1A1 gun from 75 to 90 shells
- Decreased the repair cost by 10%
- Decreased profitability by 2%
- Changed the vehicle durability with the M6D1 turret from 840 to 920 HP
- Changed the vehicle durability with the M6D2 turret from 870 to 970 HP















































